![]() Hold down CTRL, click on the Eraser tool and erase the lines that you see on the top and the bottom so the surface is smooth. Use the Push/pull tool and pull it out to the width that you want it. If you do that and are still stuck, upload your model so folks here can look at it and give specific comments. Click on the Move icon and make a copy and move it a small distance away. ![]() Select the group and click Solid Tools > Union to make the group of entities into a union of solids. igal: Here’s the skp, please understand that my first priority is the how do I find the problem. If there is no volume listed, the selection is not a solid. All you need to do is select the geometry and make it a group or a component. (Funny, that was my guess way back in my first post. Do a search, read a few of them and you should have a much clearer understanding of what's wrong in your case. The reason it isn’t solid is that you haven’t bothered to make it a group or component. There are numerous posts on this and the forum about creating solids and correcting errors. TT's solid inspector 2 is a tool for analyzing and in some cases fixing such flaws, but it can't turn multiple Groups into one. From what you describe, you are likely violating the "single Group or Component" rule. The group or component must contain only geometryno other groups or componentsand every edge in the group or component must be shared by exactly two faces. In order for SketchUp of any version to consider something a solid, it must be a group or component. If it says you have selected a Group or Component but doesn't say "solid" you have some flaw in the geometry. The thing about solids is not specific to the web version. Using the component tools, you can create a component that cuts a hole in whatever face that it’s resting in. Would this then allow me to Push Pull I have just drawn a random shape which closes I think, and found out that it is made out of hundreds of broken lines. Select both groups and CTRL+click on them. Move the groups together so that they intersect each other. It you want a truly solid form that is hollow it needs two sets of. If you add an internal partition it is no longer seen as a solid. Sketchup as solid 'manifold' and it will return a volume. If it says you have selected some number of entities, then you have missed the first rule, which is that a SU solid must be a single Group or Component. Creating a solid what is a solid geometry, creation, solid, manifold twangdy October 8, 2015, 1:54pm 1 Hi people, How do I turn a freehand scribble into a solid, or a single entity. Create two separate grouped objects: Click on a Group and open the Entity Window by clicking Window>Entity Info. You can make a cube with 6 faces that looks solid and is regarded as. ![]() EI will say it is solid if you have followed the rules correctly. This video describes 2 different methods of creating a 3 dimensional model which Google SketchUp will recognize as a 'solid' component or 'solid group'. this is not my mask but the concept im going for.Your first clue as to whether you have created a solid is to look at what the Entity Info window displays when you select the object. ![]() Im not gonna give up on this because i need to learn this for other applications i may run into and i dont like to give up either hahaīelow is an image from smooth-on. this makes the inside part of the mold, then they flip it over, pour resin or plaster on the outside of the mask. In the real world when i have seen it done, they cover the sides of the mask with clay, then fill int inside cavity with either resin or some sort of plaster. I have the idea in my head of HOW i want to do this, but i cant seem to grasp the concept in SU. When i imported it, i looked for a units option and found none, because i usually work in the metric system. It was a little tough because of how many face, etc it has. I then made my changes, got rid of the non NIH approved stuff, added what neded to be added and then exported the stl. In this week's SketchUp extension of the week, we check out Solid Inspector - an extension designed to help you create solid models for 3D printing and other. When i first got the stl 53 days ago, i just imported it right into SU pro. Should I recreate the curved surfaces making them 50x bigger, than import on sketchup, run an automatic solid-fixing plugin and scale down I did those surfaces on bonzai3d and than imported on sketchup because I wasnt able to create the surface from the edges on sketchup.
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